Crafting reference

The Cookbook

Every core recipe — what to gather, how to build it, and the level you need. Craft at the matching station; higher tiers need higher station levels.

🌿 Gathering

Everything starts with raw materials. Loose logs and stones need no tool — pick them up bare-handed. The rest need the right tool (and often a minimum tier).

ResourceToolWhere
WoodBare hands (logs) · Axe (trees)Anywhere · pine forest
StoneBare hands (piles) · Pickaxe (rocks)Anywhere · quarry
CoalPickaxe Stone+Rocky ridge / coal seams
Copper orePickaxe Stone+Copper mine
Iron orePickaxe Copper+Iron deposit · Lands of the Dead
Fiber · Berries · CarrotsBare hands / shovel forageGrass & bushes
Fish · BlueprintsFishing rodLake shore
Meat · Hide · Wings · SlimeballSword (mob drops)Combat
Rare blueprints are fished up (~1 in 10 catches). You need them to reach top-tier Copper tools — the road to the best gear runs through the lake.

🪓 Tools & tiers

Axe, pickaxe and sword each come in three tiers. Craft Wooden by hand, then upgrade tier-by-tier at the workbench. Higher tiers gather faster, hit harder, and last longer — but every swing wears them down.

ToolWoodenStoneCopper
Axe5 Wood3 Wood · 5 Stone3 Wood · 3 Copper Bar · 3 Axe Blueprint
Pickaxe5 Wood3 Wood · 5 Stone3 Wood · 3 Copper Bar · 3 Pickaxe Blueprint
Sword4 Wood · 2 Stone2 Wood · 6 Stone2 Wood · 4 Copper Bar · 3 Sword Blueprint
Durability60150400

Repair at the anvil to restore a tool to full durability — cheaper than crafting a new one. Broken tools stop working until repaired.

🍖 Cooking

Raw meat and fish barely feed you — cook them at a Campfire for real satiety.

MakeFromStation
Cooked Fish1 FishCampfire
Cooked Meat1 MeatCampfire
Leather1 HideTanning Station Lv 10
Cloth3 FiberSewing Machine Lv 11
Refined Cloth3 Cloth · 1 FuelSewing Machine Lv 12

🔥 Smelting

The Furnace is a passive 3-slot smelter — load ore plus fuel (coal) and it works over time, no clicking. Ore becomes the bars that build top-tier tools, armor and stations.

MakeFromStation
Copper BarCopper ore + fuelFurnace Lv 7
Iron BarIron ore + fuelFurnace Lv 7

⚒️ Stations

Stations unlock the recipe tree. Build them at your home camp — the workbench comes first (by hand), and it builds everything else.

StationCostUnlocksLevel
Workbench10 Wood · 5 StoneAll craftingLv 1
Campfire8 Stone · 5 WoodCookingLv 1
Storage Chest12 WoodStorageLv 2
Anvil12 Stone · 6 WoodForge & repair gearLv 3
Lab Station25 Wood · 15 Stone · 12 FiberPotions & elixirsLv 5
Furnace16 Stone · 4 CoalSmelting ore → barsLv 7
Tanning Station12 Wood · 6 StoneHide → LeatherLv 10
Sewing Machine15 Wood · 12 Fiber · 2 Copper BarCloth & armorLv 11
Cooker20 Wood · 15 Coal · 15 Stone · 5 Copper BarAdvanced mealsLv 13
Safe Box7 Iron Bar · 7 Copper Bar · 3 BlueprintsRaid-proof storageLv 22

🧪 Potions & elixirs

Brew consumables at the Lab Station. Grow the crops (carrots, berries) at your camp to keep the shelves stocked.

MakeFromEffectLevel
Healing Potion3 Carrot · 2 FiberRestore healthLv 5
XP Elixir6 Carrot · 6 Berry · 4 Fiber · 2 SlimeballBoosted XPLv 12

🛡️ Gear & armor

Three worn pieces — helmet, chestplate, boots — each tiered Fiber → Copper → Iron. Like tools, every piece has its own durability and is fully tradeable — sell it and the buyer gets that exact worn piece.

Mobility — SwiftCrof wings

End-game movement gear crafted from Wings, Slimeball and Iron Bars at the workbench: SwiftCrof I Lv 26, II Lv 32, III Lv 40.

Cosmetic Volt tool skins (glowing axe/pickaxe/sword/rod) come only from mystery chests — pure flair over any tier, never extra power.